Game clip from Thanksgiving tournament action at St. Charles East High School, Nov 2025.
Positives: Great replay of the made basket. The replay operator used good slow motion when the player made their shot. Good timing of the graphic when the player went to make the free throw. If you wanted to go even further with this graphic, think about highlighting stats if you system supports it.
Improvements: Audio peaked and became too loud during the made fg and foul. 2 things to keep in mind here. For announcers, while it is totally okay to get excited, make sure to keep the annunciation and level of your voice consistent. Raising your voice too much can cause audio levels to get to high. From a behind the scenes side, make sure to keep an eye on levels and adjust the announcers as needed. Replay was excellent here, but it was of the game cam which we already saw live. If possible, you want to show an angle that the viewer didn't see already (basket cam, handheld, high tight, etc.).
Positives: This show was really great. Loved all of the cameras (backboard camera!) and the director did a good job of timing appropriate cuts to them. - The announcers were energetic and fun without being too over the top, which I loved. Good work!
Improvements: - My only criticism is that because we slowed the replay down so much, it ran over into the free throw and we missed that point. Slowing things down can be great, but as both a director and a replay op make sure you're paying attention to the game scenario so that we don't miss live action. For the director, if you see that you're going to be cutting it close, come straight back to your game camera instead of the tight shot on the shooter to save yourself a precious second or two.
Positives: Announcers have a great feel for the game and the excitement! They are conveying emotion to the audience and it adds so much as we listen. Great camera work and shot selection. I really like the close ups mixed in to the broadcast. These add a lot of human connection for the viewer. We need the big wide shot to see the entire game, of course. But we also need close ups to add emotion.
Improvements: The mic popped and/or peaked a few times (subtlety). Test the mics before hand with whispers, regular volume, and yelling... that way you can gauge what to expect when recording.
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