Wheaton Academy boys basketball
Positives: Great work! Good job on getting that fast replay and then coming out of it highlighting the hero of play number 3.Talent was clear and gave some of the play lag time and didn't really talk over each other.
Improvements: The free-throw shot made by #3 should be shot where we can see the front of the player either handheld under the basket or game camera up on the bleachers.
Positives: - Love the headshots on the lower third graphics. Great value add for the viewer! - Good job working in live opportunities to use your low camera angles, such as on the in-bounds play. One piece of advice for the director here is to try and avoid cutting off it while the ball is in mid-air, it's jumpy for the viewer. I'd recommend having your low camera not follow the ball (stay static on the in-bounder) and just be ready to cut to your up cam as soon as he throws the pass. Or even a hair before.
Improvements: - There were a couple times when the analyst would start talking underneath the play-by-play announcer. Remember that in the analyst role your job is to let the play-by-play call the action first, and then when there are gaps, step in to breakdown what you're seeing. If you're both talking at the same time, it's hard to understand either one of you! - Audio got a bit overmodulated at times when the announcers got very excited. Always a good idea to back their levels down a hair when a big play happens if possible.
Positives: "Big time plays from big time play makers!" I love the confidence and excitement from the announcers. I was really impressed with the announcers. Their understanding of flow and excitement is very impressive. Directing is exceptional / pro-level. The wide shot is the main camera where we see the whole game. And EVERY time my brain wanted to get a close up, the director punched in with the close up cam. The direction of this is TV pro sports level. When you watch an NBA game, they always cut to the close up shot after a big bucket, or during an emotional moment. The director in this broadcast in proactively cutting to close ups because he / she is anticipating a high five (etc) that needs to be seen in close up in order for the audience to enjoy. A+ directing (and camera usage).
Improvements: VERY hard to find mistakes here. I had to really get out my microscope to find something to improve... Sound - The mic peaked a few times ("AND ONE FOR JEFF!"). This is very common when you don't have a $100,000 mic. Suggestions: Experiment with gain levels on the mic. And/or have the announcers maintain the same volume, even during the exciting plays. The trick is to use TONE to portray excitement (not increase in volume). I'm supposed to give TWO elements that can be improved... I can't find a second thing that I think needs improvement! Ok here is just a fun suggestion, not something that I think you did wrong. Just maybe something fun to experiment with: Sprinkle in 3% fan reaction shots. It should still be 97% basketball (especially when there are no TV timeouts in high school basketball). But pro sports usually sprinkle in fan reactions to further engage the TV audience. You can show wide shots of the crowd to show how packed the gym is, AND you can show close ups of single fans to connect with the emotion of a single fan. Both are fun and effective. When a Cubs baseball game goes into extra innings, and it's 11:45pm, they will ALWAYS cut to a little kid in the audience that is woozy / sleeping. It's basically a way for the broadcast to (visually) say, "It's late folks! The fans are tired, the PLAYERS are tired, but this game is TRUDGING on."
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